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  Hi,

We are using the namespace "iup", so IupButton in Lua 5 became iup.button, and so on.

Also "dialog" does not have a "display" member funciton, replace it by "show".

Check the documentation, all the functions are documented in C and in Lua. There are also many examples.

Best,
scuri



At 19:59 26/3/2005, R. Frazier wrote:
IUP 2.3 and Lua 5.0.2

I'm trying to create a scripted dialog box with IUP 2.3 and Lua 5.0.2,
yet the script fails.  Does IUP 2.3 work with Lua 5.0.2 or is it broken?
If not, then what is wrong with this test example?

I'm using pre-compiled libs from IUP 2.3 and CD 4.3:
iup2_3_vc6.tar.gz
cd4_3_vc6.tar.gz

script error:
test.lua:1: attempt to call global `IupButton' (a nil value)
stack traceback:
        test.lua:1: in main chunk

script:
ok_button = IupButton { title = "Ok", bgcolor = WHITE }
cancel_button = IupButton { title = "Cancel", bgcolor = WHITE }
dialog = IupDialog { ok_button, cancel_button; title = "Confirmation", }
dialog:display()

code:
extern "C" {
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
}

#include "iup.h"
#include "iuplua.h"
#include "iupcontrols.h"
#include "luacontrols.h"

void
main() {

IupOpen();
IupControlsOpen();

lua_State *L = lua_open();

luaopen_base(L);
luaopen_io(L);
luaopen_string(L);
luaopen_math(L);
luaopen_table(L);
luaopen_debug(L);

iuplua_open(L);
controlslua_open(L);

iuplua_dofile( L, "test.lua" );
IupMainLoop();

IupClose();
IupControlsClose();

lua_close(L);
L = NULL;
}

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