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On Tue, Apr 8, 2014 at 8:52 AM, Jeremy Ong <jeremycong@gmail.com> wrote:
> The trouble you have to deal with (or a good thing, idk), is that
> because Lua is by nature an embedded language, the community itself
> will be fractured into many divisions...

Oh yes, we're a whole bunch of different cats...

But the C++ binding problem is very important, because there are big
C++ programs out there that could use some easy Lua love.

So yes, some kind of coordination is needed.  I'm surprised that
LuaBridge did not do the obvious thing here;  did you try to contact
the original author?