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Am 21.12.2012 um 15:25 schrieb Peter Cawley:

> If you compile Lua as C, then it'll use setjmp/longjmp, and you don't get stack unwinding.
> If you compile Lua as C++, then it'll use exceptions, and you do get stack unwinding.

Nice to know. How I do this compiler option? Should I setup any preprocessing flags or
should I use a C++ / C compiler only

Phil