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On Sunday 08 February 2004 00:24, Rob Sadedin wrote:
> I guess I'm asking for a mapping between an object (not a class, an
> instance) created in c++, and LUA, and then being able to manipulate
> that object through LUA and also preferably through c++, all values
> and functions being taken into account.

See the C++ section of http://lua-users.org/wiki/BindingCodeToLua